
I'M
SOORAJ
PRAKASH
Game Programmer | VR/AR Expert
Game Programmer with 9+ years of experience in gameplay systems, UI, and AR/VR development across Unreal Engine and Unity. Shipped titles on Steam, PlayStation, Xbox, and mobile stores. Skilled in C++ and C#, with proven ability to architect frameworks, optimize performance, and extend engines with custom tools. Experienced in mentoring, hiring, and collaborating with international teams. Passionate about building high-quality, immersive interactive experiences.


EXPERIENCE
2018 - 2021 | 3 Years
Applied Materials
Senior Software Engineer
I expanded my competence from VR to AR as well. I implemented several solutions to speed up workflow in Unity and Unreal. I worked on almost all the XR hardware released till date.
2021 - 2024 | 3 Years
Merge EDU
Senior Game Programmer
I moved to developing AR/VR experiences for mobile phones which was a greater challenge. I optimized and improved an old and large codebase by developing a framework. My work on a native android driver helped the company release their products in a huge Chromebook market.
2017 - 2018 | 1.5 Years
Inter Presence
Senior Game Programmer
I began my career in VR and I moved up the ladder to lead the VR team after developing an all-in-one VR framework extension in Unity for seamless Arch-Viz in Multiplayer
2015 - 2017 | 1.6 Years
Holy Cow Productions
Game Programmer (Gameplay/UI)
I worked on enforcing UI & Gameplay for mobile & PC/Console games. Partnered with Microsoft & Nintendo, we released games on Steam & mobile app stores.
2015 - 2015 | 3 Months
Rai Techintro
Game Programmer (Gameplay/UI)
I worked on an unreleased 3D MMO game 'Fate Of War' in which I created the whole UI. I also implemented VFX, character animation binding and AI on several NPC characters.
2014 - 2015 | 1 Year
Black Bambooz
Gameplay Programmer
I worked on several 2D & 3D mobile games for iOS & Android platforms. I also implemented several back-end features like IAP, Ads, Leader-boards etc